Noise Plethora is a multi-algorithmic three-channel noise generator in 14HP. The module has small displays that show you which of the algorithms is currently active. You can select between dozens of algorithms manually or CV-control the selection. Each algorithm has a set of CV-controllable X/Y parameters allowing for subtle movements all the way through to growling sweeps!
There are dedicated analog multimode filters for each channel (LP/BP/HP). The filters allow some warmth to be added to the noise, and the range of filters makes it easy to sculpt different textures and noises and play with them intuitively and musically. The filtering stage also offers CV control for further modulation of the sound.
The first two noise channels let you choose from a range of different algorithms and each channel can be controlled dynamically by two CV controls. Textures, rumbles, low-fi blips, spikes, oscillator clusters, harsh noises, and much more can be chosen and changed on the fly! The third channel differs from the other two and has three independent outs: White noise, Gritty noise and also a filtered output with the option to route either gritty or white noise through the filter. Gritty noise specialises in creating crispy and crackling sound landscapes, there is a CV control for grit quantity as well.
This Panel & PCB set includes the audio codec and required pogo pins.
- Two digital noise channels based on different algorithm banks.
- Two CV controlled parameters per algorithm.
- Analog Multimode Filter per channel (OTA based)
- White and Granular Noise dedicated outputs.
- Width: 14 HP
- Depth: 25 mm (including power connector)
- Current needs: +12V: 110mA, -12V: 67mA