Snazzy’s first step into the world of drum modules, Kick Me is their take on the all-important bass drum. Snazzy prefer tweakability over vintage pedigree, so the Kick Me doesn’t sound like your classic XOX drum machine. However, with a wide range of useful sounds easily created with a few knob twists, that’s a good thing. The module’s repertoire ranges from tight and clicky to brutal, roaring bass drums. Thanks to separate decay parameters and outputs for the actual kick and the sub-bass content, the assertiveness of sounds can be controlled very nicely. Additionally, the dual concept makes it very easy to process results of the Kick Me via filters, distortion and modulation effects. Other control elements allow users to alter the attack, pitch and resonance of sounds. Furthermore, there is a clipping stage for more aggressive kicks.
Kick Me Build Document – Assembly Guide
- Two separate kick channels from one trigger input
- Kick drum “A” features a wide variety of kick styles, from tight rock kicks to blown out techno bass drums
- Kick drum “B” features control of decay and is designed for maximum sub bass
- Linear CV input allows for useful pitch FX
- Designed to allow for live changes, the KICK ME works well during a show or improvisation without any nasty surprises
- Clipper switch for special blown out sounds
- Can go from tame and tiny to mean and angry
- With two separate kick outputs, you can setup interesting patches utilizing distortion, filtering, or FM
- Unique sound, not based on any XOX box
- Pitch potentiometer: Controls the pitch.
- Beater potentiometer: For shaping the attack phase.
- Damp potentiometer: Controls the resonance strength of kick sounds.
- Decay potentiometer: Determines the length of the bass drums emitted by output A.
- Kick B potentiometer: Determines the length of the sub-bass content emitted by output B.
- Clip switch: Activates the clipping stage.
For more detailed information on the panel controls see the manual
Specs: Width – 8HP | Current Draw – 10mA